Four skills chained together with no margin, and at the end of it all anyone tells you is one number. Here is the app that tells you where the time actually went — and everything else the calf roping community needs.
What a calf roping app actually has to do: split the run into segments, tell you what the horse gave you, train the six-second hold, and get the loop count and jerk-down rule right for the roping you entered.
It does not start when you throw your hands up. It starts when the horse takes his first step forward after you remount — and it runs until the judge approves the tie.
Catch as catch can, throwing by hand, one wrap and a hooey, and the two rules that genuinely change depending on where you are roping — the loop count and the jerk-down rule.
Most ropers think they are slow at the tie. Usually they are slow getting off the horse. A breakdown of the five segments of a run and which ones are worth training.
The horse does roughly half the work in tie-down and nobody can tell you which half. Stop, rate, working the rope, and the two faults that quietly cost you tenths.
A no time under PRCA rules, a fine in some associations, unenforced in others. What the rule is for, what it actually says, and how to rope so it never comes up.
From dummy roping to your first tie under a target time. What gear you actually need, what a junior class looks like, and the progression most ropers follow.